Welcome to the proceedings of the 5th Paci?c Rim Conference on Multimedia (PCM 2004) held in Tokyo Waterfront City, Japan, November 30-December 3, 2004. Following the success of the preceding conferences, PCM 2000 in Sydney, PCM 2001 in Beijing, PCM 2002 in Hsinchu, and PCM 2003 in Singapore, the ?fth PCM brought together the researchers, developers, practitioners, and educators in the ?eld of multimedia. Theoretical breakthroughs and practical systems were presented at this conference, thanks to the support of the IEEE Circuits and Systems Society, IEEE Region 10 and IEEE Japan Council, ACM SIGMM, IEICE and ITE. PCM2004featuredacomprehensiveprogramincludingkeynotetalks,regular paperpresentations,posters,demos,andspecialsessions.Wereceived385papers andthenumberofsubmissionswasthelargestamongrecentPCMs.Amongsuch a large number of submissions, we accepted only 94 oral presentations and 176 poster presentations. Seven special sessions were also organized by world-leading researchers. We kindly acknowledge the great support provided in the reviewing of submissions by the program committee members, as well as the additional reviewers who generously gave their time. The many useful comments provided by the reviewing process must have been very valuable for the authors' work. Thisconferencewouldneverhavehappenedwithoutthehelpofmanypeople. We greatly appreciate the support of our strong organizing committee chairs and advisory chairs. Among the chairs, special thanks go to Dr. Ichiro Ide and Dr. Takeshi Naemura who smoothly handled publication of the proceedings with Springer. Dr. Kazuya Kodama did a fabulous job as our Web master.
Inhalt
Human-Scale Virtual Reality and Interaction.- WARAJI: Foot-Driven Navigation Interfaces for Virtual Reality Applications.- Time Space Interface Using DV (Digital Video) and GPS (Global Positioning System) Technology - A Study with an Art Project "Field-Work@Alsace".- Action Generation from Natural Language.- Human-Scale Interaction with a Multi-projector Display and Multimodal Interfaces.- Entertainment Applications of Human-Scale Virtual Reality Systems.- Analysis and Synthesis of Latin Dance Using Motion Capture Data.- Surveillance and Tracking.- Web-Based Telepresence System Using Omni-directional Video Streams.- Wide View Surveillance System with Multiple Smart Image Sensors and Mirrors.- Object Tracking and Identification in Video Streams with Snakes and Points.- Optical Flow-Based Tracking of Deformable Objects Using a Non-prior Training Active Feature Model.- An Immunological Approach to Raising Alarms in Video Surveillance.- Sat-Cam: Personal Satellite Virtual Camera.- Image Analysis (III).- A Linear Approximation Based Method for Noise-Robust and Illumination-Invariant Image Change Detection.- 3D Model Similarity Measurement with Geometric Feature Map Based on Phase-Encoded Range Image.- Automatic Peak Number Detection in Image Symmetry Analysis.- Image Matching Based on Singular Value Decomposition.- Image Matching Based on Scale Invariant Regions.- Compression (II).- A Method for Blocking Effect Reduction Based on Optimal Filtering.- Novel Video Error Concealment Using Shot Boundary Detection.- Using Only Long Windows in MPEG-2/4 AAC Encoding.- Frequency Weighting and Selective Enhancement for MPEG-4 Scalable Video Coding.- Efficient Multiview Video Coding Based on MPEG-4.- Block Matching Using Integral Frame Attributes.- Impact of Similarity Threshold on Arbitrary Shaped Pattern Selection Very Low Bit-Rate Video Coding Algorithm.- A Study on the Quantization Scheme in H.264/AVC and Its Application to Rate Control.- An Efficient VLSI Implementation for MC Interpolation of AVS Standard.- Fast Fractal Image Encoder Using Non-overlapped Block Classification and Simplified Isometry Testing Scheme.- A Fast Downsizing Video Transcoder Based on H.264/AVC Standard.- Temporal Error Concealment with Block Boundary Smoothing.- Spatio-temporally Adaptive Regularization for Enhancement of Motion Compensated Wavelet Coded Video.- ROI and FOI Algorithms for Wavelet-Based Video Compression.- Adaptive Distributed Source Coding for Multi-view Images.- Hybrid Multiple Description Video Coding Using SD/MD Switching.- Streaming (II).- Clusters-Based Distributed Streaming Services with Fault-Tolerant Schemes.- Towards SMIL Document Analysis Using an Algebraic Time Net.- MULTFRC-LERD: An Improved Rate Control Scheme for Video Streaming over Wireless.- Multi-source Media Streaming for the Contents Distribution in a P2P Network.- A New Feature for TV Programs: Viewer Participation Through Videoconferencing.- Application Layer Multicast with Proactive Route Maintenance over Redundant Overlay Trees.- Real-Time Rate Control Via Variable Frame Rate and Quantization Parameters.- The Structure of Logically Hierarchical Cluster for the Distributed Multimedia on Demand.- Watermarking (II).- Image Forensics Technology for Digital Camera.- Lossless Data Hiding Based on Histogram Modification of Difference Images.- A Robust Image Watermarking Scheme to Geometrical Attacks for Embedment of Multibit Information.- Combined Encryption and Watermarking Approaches for Scalable Multimedia Coding.- Digital Image Watermarking Using Independent Component Analysis.- Clustering-Based Image Retrieval Using Fast Exhaustive Multi-resolution Search Algorithm.- Robust Watermarking for Copyright Protection of 3D Polygonal Model.- Digital Video Scrambling Method Using Intra Prediction Mode.- Watermark Re-synchronization Using Sinusoidal Signals in DT-CWT Domain.- The Undeniable Multi-signature Scheme Suitable for Joint Copyright Protection on Digital Contents.- A Digital Watermarking Scheme for Personal Image Authentication Using Eigenface.- Cryptanalysis of a Chaotic Neural Network Based Multimedia Encryption Scheme.- A Secure Steganographic Method on Wavelet Domain of Palette-Based Images.- Mapping Energy Video Watermarking Algorithm Based on Compressed Domain.- A Fragile Image Watermarking Based on Mass and Centroid.- Content Production (II).- MPEG-21 DIA Testbed for Stereoscopic Adaptation of Digital Items.- An MPEG-4 Authoring System with Temporal Constraints for Interactive Scene.- A Method of Digital Camera Work Focused on Players and a Ball.- Real-Time Rendering of Watercolor Effects for Virtual Environments.- Haptic Interaction in Realistic Multimedia Broadcasting.- Object-Based Stereoscopic Conversion of MPEG-4 Encoded Data.- Applications (II).- Shared Annotation Database for Networked Wearable Augmented Reality System.- A Study on Image Electronic Money Based on Watermarking Technique.- A Fully Automated Web-Based TV-News System.- An Evolutionary Computing Approach for Mining of Bio-medical Images.- Movie-Based Multimedia Environment for Programming and Algorithms Design.- An Improvement Algorithm for Accessing Patterns Through Clustering in Interactive VRML Environments.- Multimedia Analysis.- MPEG-4 Video Retrieval Using Video-Objects and Edge Potential Functions.- A Unified Framework Using Spatial Color Descriptor and Motion-Based Post Refinement for Shot Boundary Detection.- HMM-Based Audio Keyword Generation.- Video Scene Segmentation Using Sequential Change Detection.- Feature Extraction and Evaluation Using Edge Histogram Descriptor in MPEG-7.- Automatic Synthesis of Background Music Track Data by Analysis of Video Contents.- Compression (III).- Picture Quality Improvement in Low Bit Rate Video Coding Using Block Boundary Classification and Simple Adaptive Filter.- Bit Position Quantization in Scalable Video Coding for Representing Detail of Image.- A Fast Full Search Algorithm for Multiple Reference Images.- Preprocessing of Depth and Color Information for Layered Depth Image Coding.- Selective Motion Estimation for Fast Video Encoding.- An Efficient VLSI Architecture of the Sample Interpolation for MPEG-4 Advanced Simple Profile.- Performance Improvement of Vector Quantization by Using Threshold.- An Efficient Object Based Personal…