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Learning through Digital Game Design and Building in a Participatory Culture

Qing Li
  • Kartonierter Einband
  • 232 Seiten
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This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. The author sh... Weiterlesen
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Beschreibung

This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. The author shows how such an approach can help students gain deep understanding of subjects such as mathematics and history, as well as undergraduate or graduate students' learning of pedagogy and also adult driver's learning of road safety rules.

Autorentext

Qing Li (PhD in educational technology from University of Toronto) is a full professor in the Department of Educational Technology at Towson University and was co-director of its UTeach Program. She has published widely on educational technology and cyberbullying. Her most recent book (co-edited with Donna Cross & Peter K. Smith) is Cyberbullying in the Global Playground: Research from International Perspectives.



Inhalt

Contents: Enactivism: A Framework for Understanding Cognition and Beyond - Key Elements - Enactivist Learning World - Core Principles - Enactivist Learning World and Culture - Important Aspects - Enactivist Learning World and Value - Vital Domains and Basic Tools - Learning by Game Building in the Twenty-first Century.

Produktinformationen

Titel: Learning through Digital Game Design and Building in a Participatory Culture
Untertitel: An Enactivist Approach
Autor:
Qing Li
EAN: 9781433116780
ISBN: 1433116782
Format: Kartonierter Einband
Anzahl Seiten: 232
Gewicht: 340g
Größe: H223mm x B149mm x T15mm
Jahr: 2014
Auflage: Neuausg.

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