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"The book itself is a diagram of clarification, containing hundreds
of examples of work by those who favor the communication of
information over style and academic postulation--and those who
don't. Many blurbs such as this are written without a thorough
reading of the book. Not so in this case. I read it and love it. I
suggest you do the same."
--Richard Saul Wurman
"This handsome, clearly organized book is itself a prime example
of the effective presentation of complex visual information."
--eg magazine
"It is a dream book, we were waiting for...on the field of
information. On top of the incredible amount of presented knowledge
this is also a beautifully designed piece, very easy to
follow..."
--Krzysztof Lenk, author of Mapping Websites:
Digital Media Design
"Making complicated information understandable is becoming the
crucial task facing designers in the 21st century. With
Designing Information, Joel Katz has created what will
surely be an indispensable textbook on the subject."
--Michael Bierut
"Having had the pleasure of a sneak preview, I can only say that
this is a magnificent achievement: a combination of intelligent
text, fascinating insights and - oh yes - graphics. Congratulations
to Joel."
--Judith Harris, author of Pompeii Awakened: A Story
of Rediscovery
Designing Information shows designers in all fields -
from user-interface design to architecture and engineering - how to
design complex data and information for meaning, relevance, and
clarity. Written by a worldwide authority on the visualization of
complex information, this full-color, heavily illustrated guide
provides real-life problems and examples as well as hypothetical
and historical examples, demonstrating the conceptual and pragmatic
aspects of human factors-driven information design. Both successful
and failed design examples are included to help readers understand
the principles under discussion.
Auteur
Joel Katz is an internationally known information
designer and authority on the visualization of complex information.
He teaches information design at The University of the Arts in
Philadelphia. His design work is in the collections of the Museum
of Modern Art and the Cooper-Hewitt Museum, New York and the Museum
of Modern Art, Tokyo and Kyoto. His photography has been exhibited
in the United States and Europe. He is coauthor, with Alina
Wheeler, of Brand Atlas and is a founding member of AIGA
Philadelphia.
Résumé
"The book itself is a diagram of clarification, containing hundreds of examples of work by those who favor the communication of information over style and academic postulationand those who don't. Many blurbs such as this are written without a thorough reading of the book. Not so in this case. I read it and love it. I suggest you do the same."
Richard Saul Wurman
"This handsome, clearly organized book is itself a prime example of the effective presentation of complex visual information."
eg magazine
"It is a dream book, we were waiting foron the field of information. On top of the incredible amount of presented knowledge this is also a beautifully designed piece, very easy to follow"
Krzysztof Lenk, author of Mapping Websites: Digital Media Design
"Making complicated information understandable is becoming the crucial task facing designers in the 21st century. With Designing Information, Joel Katz has created what will surely be an indispensable textbook on the subject."
Michael Bierut
"Having had the pleasure of a sneak preview, I can only say that this is a magnificent achievement: a combination of intelligent text, fascinating insights and - oh yes - graphics. Congratulations to Joel."
Judith Harris, author of Pompeii Awakened: A Story of Rediscovery
Designing Information shows designers in all fields - from user-interface design to architecture and engineering - how to design complex data and information for meaning, relevance, and clarity. Written by a worldwide authority on the visualization of complex information, this full-color, heavily illustrated guide provides real-life problems and examples as well as hypothetical and historical examples, demonstrating the conceptual and pragmatic aspects of human factors-driven information design. Both successful and failed design examples are included to help readers understand the principles under discussion.
Contenu
10 Introduction
12 1 Aspects of Information Design
The nature of information
14 The nature of information
16 Self-referential vs. functional
18 When it doesn't work
20 Non-wayfinding cartography
22 Learning from Minard
24 Simple and complex
26 Worlds in collision
28 Dispersed vs. layered
30 Anatomy and function
32 Metaphor and simile
34 Emotional power
36 Is it really urgent?
38 The branding fallacy
40 2 Qualitative Issues
Perceptions, conventions, proximity
42 Lines
44 Unintended consequences of shape
46 (Mis)connotations of form
48 The middle value principle
50 Connotations of color
52 Color constraints
54 Color and monochrome
56 From color to grayscale
58 Generations of labeling
60 Connections among people
62 Connections in products
64 Consistent and mnemonic notation
66 It's about time
68 Point of view
70 Navigation: page and screen
74 Interpretation
76 3 Quantitative Issues
Dimensionality, comparisons, numbers, scale
78 Information overload
80 Too much information
82 Too many numbers
84 Dimensional comparison
86 The pyramid paradox
88 How big?
90 Substitution
92 Numerical integrity
94 Meaningful numbers
96 Perils of geography
98 Escaping geography
102 Data and form
100 Per capita
102 Data and form
104 Apples to apples: data scale consistency
106 Relative and absolute: ratios of change
108 Multi-axiality
110 Measurement and proportion
112 4 Structure, Organization, Type
Hierarchy and visual grammar
114 The grid
116 Organizing response
118 (Dis)organization and proximity
120 Rational hierarchies
122 An intelligible ballot
124 Understanding audience needs
126 Staging information
128 Synecdoche
130 Is a picture worth 1,000 words?
132 Visualizing regulations
134 Focus and distraction
136 Language and grammar
138 Sans serif
140 Serif
142 Font efficiency
144 Typographic differentiation
146 Size matters (weight, too)
148 Legibility
150 Expressive typography
152 5 Finding Your Way?
Movement, orientation, situational geography
154 What's up? Heads up
156 Signs and arrows
158 Scale and adjacency
160 A movement network genealogy
162 Map or diagram?
164 Guiding the traveler, then and now
166 Information release sequence
170 Isochronics 1
172 Analogies in painting and sculpture
174 The road is really straight
176 Transitions and familiarity
178 Service, naming and addressing
180 (Ir)rational innovation
182 Perils of alphabetization
184 The view from below--or above
186 Urban open space
188 6 Documents
Stories, inventories, notes
190 Credits
214 Inventory: Paris
216 Inventory: Italy
218 Bibliography
221 Gratitude
222 Index
224 About the author