CHF140.00
Download est disponible immédiatement
Explore the military and combat applications of modeling and simulation
Engineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, current training practices, and modern methodology related to combat modeling and distributed simulation systems. Comprised of contributions from leading international researchers and practitioners, this book provides a comprehensive overview of the engineering principles and state-of-the-art methods needed to address the many facets of combat modeling and distributed simulation and features the following four sections:
Foundations introduces relevant topics and recommended practices, providing the needed basis for understanding the challenges associated with combat modeling and distributed simulation.
Combat Modeling focuses on the challenges in human, social, cultural, and behavioral modeling such as the core processes of "move, shoot, look, and communicate" within a synthetic environment and also equips readers with the knowledge to fully understand the related concepts and limitations.
Distributed Simulation introduces the main challenges of advanced distributed simulation, outlines the basics of validation and verification, and exhibits how these systems can support the operational environment of the warfighter.
Advanced Topics highlights new and developing special topic areas, including mathematical applications fo combat modeling; combat modeling with high-level architecture and base object models; and virtual and interactive digital worlds.
Featuring practical examples and applications relevant to industrial and government audiences, Engineering Principles of Combat Modeling and Distributed Simulation is an excellent resource for researchers and practitioners in the fields of operations research, military modeling, simulation, and computer science. Extensively classroom tested, the book is also ideal for courses on modeling and simulation; systems engineering; and combat modeling at the graduate level.
Auteur
ANDREAS TOLK, PhD, is Professor in the Department of Engineering Management and Systems Engineering at Old Dominion University. He supported the development of the discipline of modeling and simulation with his publications for a variety of modeling and simulation conferences as well as his contributions to various NATO research activities in the domains of combat modeling, command and control, and studies and analysis.
Résumé
Explore the military and combat applications of modeling and simulation
Engineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, current training practices, and modern methodology related to combat modeling and distributed simulation systems. Comprised of contributions from leading international researchers and practitioners, this book provides a comprehensive overview of the engineering principles and state-of-the-art methods needed to address the many facets of combat modeling and distributed simulation and features the following four sections:
Contenu
Preface xi
Contributors xiii
Biographies xvii
Acknowledgments xxvii
Abbreviations xxix
Part I Foundations
Applicable Codes of Ethics 25
Andreas Tolk
The NATO Code of Best Practice for Command and Control Assessment 33
Andreas Tolk
Terms and Application Domains 55
Andreas Tolk
Scenario Elements 79
Andreas Tolk
Part II Combat Modeling
Modeling the Environment 95
Andreas Tolk
Modeling Movement 113
Andreas Tolk
Modeling Sensing 127
Andreas Tolk
Modeling Effects 145
Andreas Tolk
Modeling Communications, Command, and Control 171
Andreas Tolk
Part III Distributed Simulation
Challenges of Distributed Simulation 187
Andreas Tolk
Standards for Distributed Simulation 209
Andreas Tolk
Modeling and Simulation Development and Preparation Processes 243
Andreas Tolk
Verification and Validation 263
Andreas Tolk
Integration of M&S Solutions into the Operational Environment 295
Andreas Tolk
Part IV Advanced Topics
History of Combat Modeling and Distributed Simulation 331
Margaret L. Loper and Charles Turnitsa
Serious Games, Virtual Worlds, and Interactive Digital Worlds 357
Roger D. Smith
Mathematical Applications for Combat Modeling 385
Patrick T. Hester and Andrew Collins
Combat Modeling with the High Level Architecture and Base Object Models 413
Mikel D. Petty and Paul Gustavson
The Test and Training Enabling Architecture (TENA) 449
Edward T. Powell and J. Russell Noseworthy
Combat Modeling using the DEVS Formalism 479
Tag Gon Kim and Il-Chul Moon
GIS Data for Combat Modeling 511
David Lashlee, Joe Bricio, Robert Holcomb, and William T. Richards
Modeling Tactical Data Links 537
Joe Sorroche
Standards-Based Combat Simulation Initialization using the Military Scenario Definition Language (MSDL) 579
Robert L. Wittman Jr
Multi-Resolution Combat Modeling 607
Mikel D. Petty, Robert W. Franceschini, and James Panagos
New Challenges: Human, Social, Cultural, and Behavioral Modeling 641
S. K. Numrich and P. M. Picucci
Agent Directed Simulation for Combat Modeling and Distributed Simulation 669
Gnana K. Bharathy, Levent Yilmaz, and Andreas Tolk
Uncertainty Representation and Reasoning…