Tiefpreis
CHF68.00
Auslieferung erfolgt in der Regel innert 4 bis 6 Werktagen.
What can HTML5 do for you? If you're a web developer looking to use this new version of HTML, you might be wondering how much has really changed. Head First HTML5 introduces the key features -- including improved text elements, audio and video tags, geolocation, and the Canvas drawing surface -- and uses concrete examples and exercises to apply and reinforce these concepts. You'll learn how HTML5, Javascript, and CSS3 will help create fast, interactive sites with fewer plugins. Get the low-down on changes to the basic HTML markup Explore CSS3, and discover how it compliments HTML5 Understand JavaScript's relationship to HTML5 Learn HTML5's new font, multicolumn, and text capabilities Bring out your inner artist with Canvas Use the technology to add audio and video Take advantage of local storage and databases Learn how HTML5 deals with geolocation, multitouch, and more We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First HTML5 uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Autorentext
Eric Freeman is described by Head First series co-creator Kathy Sierra as "one of those rare individuals fluent in the language, practice, and culture of multiple domains from hipster hacker, to corporate VP, engineer, think tank." Professionally, Eric recently ended nearly a decade as a media company executive, having held the position ofCTO of Disney Online & Disney.com at The Walt Disney Company. Eric is now devoting his time to WickedlySmart.com and lives with his wife and young daughter on Bainbridge Island. He holds a Ph.D. in Computer Science from Yale University.
Elisabeth Robson is co-founder of Wickedly Smart, an education company devoted to helping customers gain mastery in web technologies. She's co-author of two bestselling books, Head First Design Patterns and Head First HTML with CSS & XHTML.
Klappentext
HTML has been on a wild ride. Sure, HTML started as a mere markup language, but more recently HTML’s put on some major muscle. Now we’ve got a language tuned for building web applications with Web storage, 2D drawing, offline support, sockets and threads, and more. And to speak this language you’ve got to go beyond HTML5 markup and into the world of the DOM, events, and JavaScript APIs.
Now you probably already know all about HTML markup (otherwise known as structure) and you know all aboutCSS style (presentation), but what you’ve been missing is JavaScript (behavior). If all you know about are structure and presentation, you can create some great looking pages, but they’re still just pages. When you add behavior with JavaScript, you can create an interactive experience; even better, you can create full blown web applications.
Head First HTML5 Programming is your ultimate tour guide to creating web applications with HTML5 and JavaScript, and we give you everything you need to know to build them, including: how to add interactivity to your pages, how to communicate with the world of Web services, and how to use the great new APIs being developed for HTML5.
Here are just some of the things you’ll learn in Head First HTML5 Programing:
Zusammenfassung
Head First HTML5 Programming introduces the key features -- including improved text elements, audio and video tags, geolocation, and the Canvas drawing surface -- and uses concrete examples and exercises to apply and reinforce these concepts.
Inhalt
; Advance Praise for Head First HTML5 Programming; Praise for other books from Eric Freeman & Elisabeth Robson; Authors of Head First HTML5 Programming; How to Use this Book: Intro; Who is this book for?; We know what you're thinking; And we know what your brain is thinking; Metacognition: thinking about thinking; Here's what WE did:; Here's what YOU can do to bend your brain into submission; Read me; Software requirements; The technical review team; Acknowledgments; Even more Acknowledgments!The large number of acknowledgments is because we're testing the theory that everyone mentioned in a book acknowledgment will buy at least one copy, probably more, what with relatives and everything. If you'd like to be in the acknowledgment of our next book, and you have a large family, write to us.; Safari® Books Online; Chapter 1: Getting to Know HTML5: Welcome to Webville; 1.1 Would the REAL HTML5 please stand up...; 1.2 How HTML5 really works...; 1.3 What can you do with JavaScript?; 1.4 Writing Serious JavaScript; 1.5 Writing Serious JavaScript Revisited...; Chapter 2: Introducing JavaScript and the DOM: A Little Code; 2.1 The Way JavaScript Works; 2.2 What can you do with JavaScript?; 2.3 Declaring a variable; 2.4 How to name your variables; 2.5 Getting Expressive; 2.6 Doing things over and over...; 2.7 Make decisions with JavaScript; 2.8 Making more decisions... and, adding a catchall; 2.9 How and where to add JavaScript to your pages; 2.10 How JavaScript interacts with your page; 2.11 How to bake your very own DOM; 2.12 A first taste of the DOM; 2.13 Test drive the planets; 2.14 You can't mess with the DOM until the page has fully loaded; 2.15 So, what else is a DOM good for anyway?; 2.16 Can we talk about JavaScript again? Or, how to store multiple values in JavaScript; 2.17 The Phrase-O-Matic; Chapter 3: Events, Handlers and All that Jazz: A Little Interaction; 3.1 Get ready for Webville Tunes; 3.2 Getting started...; 3.3 But nothing happens when I click "Add Song"; 3.4 Handling Events; 3.5 Making a Plan...; 3.6 Getting access to the "Add Song" button; 3.7 Giving the button a click handler; 3.8 A closer look at what just happened...; 3.9 Getting the song name; 3.10 How do we add a song to the page?; 3.11 How to create a new element; 3.12 Adding an element to the DOM; 3.13 Put it all together...; 3.14 ...and take it for a test drive; 3.15 Review-what we just did; 3.16 How to add the Ready Bake Code...; 3.17 Integrating your Ready Bake Code; Chapter 4: JavaScript Functions and Objects: Serious JavaScript; 4.1 Expanding your vocabulary; 4.2 How to add your own functions; 4.3 How a function works; 4.4 Local and Global Variables; 4.5 Knowing the scope of your local and global variables; 4.6 The short lives of variables; 4.7 Oh, did we mention functions are also values?; 4.8 What you can do with functions as values; 4.9 Did someone say "Objects"?!; 4.10 Thinking about properties...; 4.11 How to create an object in JavaScript; 4.12 Some things you can do with objects; 4.13 Let's talk about passing objects to functions; 4.14 Our next showing is at....; 4.15 Testing at the drive-in; 4.16 Objects can have behavior too...; 4.17 Meanwhile back at Webville Cinema...; 4.18 But we know that can't be quite right...; 4.19 Let's get the movie parameter out of there...; 4.20 Now what?; 4.21 Adding the "this" keyword; 4.22 A test drive with "this"; 4.23 How to create a constructor; 4.24 Now let's use our constructor; 4.25 How does this really work?; 4.26 Test drive your constructor right off the factory floor; 4.27 What is…