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Digital Human Modeling

  • Kartonierter Einband
  • 1096 Seiten
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The 12th International Conference on Human-Computer Interaction, HCI Inter- tional 2007, was held in Beijing, P.R. China, 22-27 Ju... Weiterlesen
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The 12th International Conference on Human-Computer Interaction, HCI Inter- tional 2007, was held in Beijing, P.R. China, 22-27 July 2007, jointly with the Symposium on Human Interface (Japan) 2007, the 7th International Conference on Engineering Psychology and Cognitive Ergonomics, the 4th International Conference on Universal Access in Human-Computer Interaction, the 2nd International Conf- ence on Virtual Reality, the 2nd International Conference on Usability and Inter- tionalization, the 2nd International Conference on Online Communities and Social Computing, the 3rd International Conference on Augmented Cognition, and the 1st International Conference on Digital Human Modeling. A total of 3403 individuals from academia, research institutes, industry and g- ernmental agencies from 76 countries submitted contributions, and 1681 papers, judged to be of high scientific quality, were included in the program. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation th- oughly cover the entire field of Human-Computer Interaction, addressing major - vances in knowledge and effective use of computers in a variety of application areas. This volume, edited by Vincent G. Duffy, contains papers in the thematic area of Digital Human Modeling, addressing the following major topics: • Shape and Movement Modeling and Anthropometry • Building and Applying Virtual Humans • Medical and Rehabilitation Applications • Industrial and Ergonomic Applications

I: Shape and Movement Modeling and Anthropometry.- Simulation of Complex Human Movement Through the Modulation of Observed Motor Tasks.- Simulation of Digital Human Hand Postures of Car Controls Using a Data Based Approach.- Human Articulation Efforts Estimation in the Automobile Vehicle Accessibility Movement A Pilot Study.- Study on the Appraisal Methods of Hand Fatigue.- Experimental Research on Human Body Motion Simulation Based on the Motion Capture Technology.- Modeling of Human's Pointing Movement on the Effect of Target Position.- A Modified Particle Swarm Optimizer Using an Adaptive Dynamic Weight Scheme.- Prediction of Discomfort During Arm Movements.- A Motion Compensated De-interlacing Algorithm for Motive Object Capture.- Color 3D Digital Human Modeling and Its Applications to Animation and Anthropometry.- Advanced Human Body and Head Shape Representation and Analysis.- Hand Grasping Motion Simulation for Astronauts Training.- Predefined Manikins to Support Consideration of Anthropometric Diversity by Product Designers.- Comparison of Human and Machine Recognition of Everyday Human Actions.- A New Decoding Algorithm in MIMO-ZP-OFDM Systems.- Computer Graphic Modeling and Simulation of Human Musculoskeletal System for Biomechanical Research.- The Strength Factor in Digital Human Modeling and Simulation: A Case for a New Framework.- The Effects of the False Vocal Fold Gaps in a Model of the Larynx on Pressures Distributions and Flows.- A Robust Algorithm for a System Identification Approach to Digital Human Modeling: An Application to Multi-fingered Hand Movement.- Mathematical Methods for Shape Analysis and form Comparison in 3D Anthropometry: A Literature Review.- A Case Study of Multi-resolution Representation of Heads.- The Application of Kane Equation in the Impact Prediction of Human Motion.- A Fast Motion Estimation Algorithm for H.264.- Validating Optical Motion Capture Assessments of the Dynamic Aspects of Work.- Modeling Human Bipedal Navigation in a Dynamic Three Dimensional Virtual Environment.- A Data-Based Modeling Approach of Reach Capacity and Discomfort for Digital Human Models.- Motion Retrieval Based on Temporal-Spatial Features by Decision Tree.- Motion Retrieval Based on an Efficient Index Method for Large-Scale Mocap Database.- Modeling of Layered Fuzzy Facial Expression Generation.- An Inverse Dynamical Model for Slip Gait.- Redundant Muscular Force Analysis of Human Lower Limbs During Rising from a Squat.- Optimal Control and Synergic Pattern Analysis of Upper Limb Reaching-Grasping Movements.- Low Cost 3D Shape Acquisition System Using Strip Shifting Pattern.- Automatic Joints Extraction of Scanned Human Body.- Wavelet Transform and Singular Value Decomposition of EEG Signal for Pattern Recognition of Complicated Hand Activities.- Capturing 3D Human Motion from Monocular Images Using Orthogonal Locality Preserving Projection.- Human Motion Simulation and Action Corpus.- II: Building and Applying Virtual Humans.- User Experience Quality: A Conceptual Framework for Goal Setting and Measurement.- Integrating Perception, Cognition and Action for Digital Human Modeling.- The Usability of Metaphors with Different Degree of Abstract in Interface Design.- Applications of the Visible Korean Human.- Role of Humans in Complexity of a System-of-Systems.- Digital Human Modeling for Product Lifecycle Management.- Bridging the Gap: Exploring Interactions Between Digital Human Models and Cognitive Models.- Translating User Experience to Requirements.- Involving Engineers in User Research and User Experience Design of ICT for China.- Shape Analysis of Human Brain with Cognitive Disorders.- Finding Origin Points for New Coordinate System Suitable for Sign Animation.- User Experience Modeling and Enhancement for Virtual Environments That Employ Wide-Field Displays.- AIPlayer: A Platform of Intelligent Simulation of Virtual Human in Virtual Environment.- Understanding RUTH: Creating Believable Behaviors for a Virtual Human Under Uncertainty.- Automatic, Body Measurements Based Generation of Individual Avatars Using Highly Adjustable Linear Transformation.- A Composite Measure for the Evaluation of Mental Workload.- Brain-Computer Interfaces Based on Attention and Complex Mental Tasks.- Fractal Modeling of Human Psychomotor Skills Acquisition Process.- Effect of Noise-Enhanced on the Balance Control Ability in Older Adults.- Development of the Virtual-Human SantosTM.- Validation of Predicted Posture for the Virtual Human SantosTM.- Modeling of Multi-organization Performance for Emergency Response.- Estimating Mental Fatigue Based on Multichannel Linear Descriptors Analysis.- Chinese Visible Human Data Sets and Their Applications.- Visualizing User Experience Through Perceptual Maps: Concurrent Assessment of Perceived Usability and Subjective Appearance in Car Infotainment Systems.- III: Medical and Rehabilitation Applications.- Digital Human Modelling: A Global Vision and a European Perspective.- ICT Methodologies to Model and Simulate Parts of Human Body for Prosthesis Design.- Simulating Cancer Radiotherapy on a Multi-level Basis: Biology, Oncology and Image Processing.- Applied User Performance Modeling in Industry A Case Study from Medical Imaging.- Computer Aided Lumbar Support Design and Application.- Facilitating Pronunciation Skills for Children with Phonological Disorders Using Human Modelling.- FPF-SB: A Scalable Algorithm for Microarray Gene Expression Data Clustering.- A Finite Element 3D Model of in Vivo Human Knee Joint Based on MRI for the Tibiofemoral Joint Contact Analysis.- Advances in Visible Human Based Virtual Medicine.- Finite Element Analysis of a Six-Component Force Sensor for the Trans-Femoral Prosthesis.- The Influence of Shoe-Heel Height on Knee Muscle Activity of Transtibial Amputees During Standing.- 3D Modeling of the Vessels from X-Ray Angiography.- Finite Element Modeling to Aid in Refining the Rehabilitation of Amputees Using Osseointegrated Prostheses.- Actions of an External Electrical Shock on Human Atrial Excitation A Computer Model Study.- Study and Application of Medical Image Visualization Technology.- A Method for Gene Identification by Dynamic Feature Choosing.- Latest Development of an Interventional Radiology Training Simulation System: NeuroCath.- Methodologies to Evaluate Simulations of Cardiac Tissue Abnormalities at a Cellular Level.- Multi-level Analysis and Information Extraction Considerations for Validating 4D Models of Human Function.- Clinical Patient SafetyAchieving High Reliability in a Complex System.- Novel Methods for Human-Computer Interaction in Multimodal and Multidimensional Noninvasive Medical Imaging.- A Hybrid AB-RBF Classifier for Surface Electromyography Classification.- An Epileptic Seizure Prediction Algorithm from Scalp EEG Based on Morphological Filter and Kolmogorov Complexity.- A New Virtual Dynamic Dentomaxillofacial System for Analyzing Mandibular Movement, Occlusal Contact, and TMJ Condition.- Mechanism of Bifurcation-Dependent Coherence Resonance of Excitable Neuron Model.- An Integrated Approach for Reconstructing Surface Models of the Proximal Femur from Sparse Input Data for Surgical Navigation.- IV: Industrial and Ergonomic Applications.- Future Applications of DHM in Ergonomic Design.- The Design and Exploitation of Visual Feedback System for Rowing.- A Method for Garment Pattern Generation by Flattening 3D Body Scan Data.- Human Body Modeling for Riding Comfort Simulation.- Applications of Digital Human Modeling in Industry.- A Computer-Aided Ergonomic Assessment and Product Design System Using Digital Hands.- Human Age and Vehicle Speeds Affect on Vehicle Ingress Motion Pattern.- Digital Human Model Based Participatory Design Method to Improve Work Tasks and Workplaces.- Investigation on Ergonomics Characteristics of Protective Clothing Based on Capture of Three-Dimensional Body Movements.- Strategy to Operate Cylindrical Interface-Operation Difference According to the Dimension of the Cylinder and That of the Hand.- Modeling of Human Head for Custom Wig Production.- Evaluation of Navy Shipboard Habitability for a Warship Design Using Human Model.- Two Vibration Modes of a Human Body Sitting on a Car Seat- The Relationship Between Riding Discomfort Affected by the Material Properties of the Seat Cushion and the Two Vibration Modes.- The Effects of Human Interaction on Biometric System Performance.- Design and Realization of Synthesis Assessment System for Cockpit Ergonomics.- Development of a Test-Bed for Synthetical Ergonomics Evaluation of Pilot.- Experimental Research of Evaluation of Temperature Ergonomics of EVA Spacesuit Glove.- Digital Humans for Virtual Assembly Evaluation.- Foot Digitalization for Last Design and Individual Awareness of Personal Foot Characteristics.- Can We Use Technology to Train Inspectors to Be More Systematic?.- Enhancing Sense of Reality by Efficient and Precise Collision Detection in Virtual Environments.- Dynamic Generation of Human-Populated VR Models for Workspace Ergonomic Evaluation.- Effecting Validity of Ergonomics Analysis During Virtual Interactive Design.- Advanced Technology Training for Operating the Microlithography Panel Printer.- Ramsis The Leading Cad Tool for Ergonomic Analysis of Vehicles.- Using Multimodal Technologies to Enhance Aviation Maintenance Inspection Training.- Colored Petri Net Based Formal Airport Control Model for Simulation and Analysis of Airport Control Processes.- Research on Modeling of Complicate Traffic Simulation System.- Design and Implementation of Ergonomics Evaluation System of 3D Airplane Cockpit.- A Novel Method for Cloth-Body Collision Detection.


Titel: Digital Human Modeling
Untertitel: First International Conference, ICDHM 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings
EAN: 9783540733188
ISBN: 3540733183
Format: Kartonierter Einband
Herausgeber: Springer Berlin Heidelberg
Anzahl Seiten: 1096
Gewicht: 1621g
Größe: H235mm x B155mm x T58mm
Jahr: 2007
Untertitel: Englisch
Auflage: 2007

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