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Learn GameSalad for iOS

  • E-Book (pdf)
  • 420 Seiten
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So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad... Weiterlesen
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Beschreibung

So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool.

Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game. 

  • A clear, step-by-step approach to GameSalad for the complete beginner
  • Create fun, complete, and fully functional game projects
  • An idea to App Store publishing guide


Klappentext

So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool.

Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.

  • A clear, step-by-step approach to GameSalad for the complete beginner
  • Create fun, complete, and fully functional game projects
  • An idea to App Store publishing guide



Inhalt
  1. Preparing Your Design Environment
  2. Your First Game from Scratch: The Pong Game
  3. Finishing Pong: Scoring and Game Interaction
  4. Break a Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause
  5. Making a Shoot 'Em Up Game: Carrot Invader
  6. Learning Gravity, Basic Physics and Camera Controls: An Angry Birds-like Game, Part I
  7. Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II
  8. Graphics and Sound Effects: Labyrinth
  9. Bonuses, Game Center, and iAd: Break a Wall
  10. Device Internal Clock and Cyclic Movement: Non-Game Apps
  11. Submitting Your Game to the App Store
  12. Introduction to Game Promotion

Produktinformationen

Titel: Learn GameSalad for iOS
Untertitel: Game Development for iPhone, iPad, and HTML5
Autor:
EAN: 9781430243571
ISBN: 978-1-4302-4357-1
Digitaler Kopierschutz: Wasserzeichen
Format: E-Book (pdf)
Herausgeber: Apress
Genre: Sachbuch
Anzahl Seiten: 420
Veröffentlichung: 04.08.2012
Jahr: 2012
Untertitel: Englisch
Dateigrösse: 31.4 MB
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