This volume contains the proceedings of the 1st International Conference on A?ective Computing and Intelligent Interaction (ACII 2005) held in Beijing, China, on 22-24 October 2005. Traditionally, the machine end of human-machine interaction has been very passive, and certainly has had no means of recognizing or expressing a?ective information. But without the ability to process such information, computers cannot be expected to communicate with humans in a natural way. The ability to recognize and express a?ect is one of the most important features of - man beings. We therefore expect that computers will eventually have to have the ability to process a?ect and to interact with human users in ways that are similar to those in which humans interact with each other. A?ective computing and intelligent interaction is a key emerging technology that focuses on m- iad aspects of the recognition, understanding, and expression of a?ective and emotional states by computers. The topic is currently a highly active research area and is receiving increasing attention. This strong interest is driven by a wide spectrum of promising applications such as virtual reality, network games, smart surveillance, perceptual interfaces, etc. A?ective computing and intelligent interaction is a multidisciplinary topic, involving psychology, cognitive science, physiology and computer science. ACII 2005 provided a forum for scientists and engineers to exchange their technical results and experiences in this fast-moving and exciting ?eld. A total of 45 oral papers and 82 poster papers included in this volume were selected from 205 c- tributionssubmittedbyresearchersworldwide.
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Affective Face and Gesture Processing.- Gesture-Based Affective Computing on Motion Capture Data.- Expression Recognition Using Elastic Graph Matching.- The Bunch-Active Shape Model.- Facial Signs of Affect During Tutoring Sessions.- Towards Unsupervised Detection of Affective Body Posture Nuances.- Face Alignment Under Various Poses and Expressions.- A Voting Method and Its Application in Precise Object Location.- Face Tracking Using Mean-Shift Algorithm: A Fuzzy Approach for Boundary Detection.- Modelling Nonrigid Object from Video Sequence Under Perspective Projection.- Sketch Based Facial Expression Recognition Using Graphics Hardware.- Case-Based Facial Action Units Recognition Using Interactive Genetic Algorithm.- Facial Expression Recognition Using HLAC Features and WPCA.- Motion Normalization.- Fusing Face and Body Display for Bi-modal Emotion Recognition: Single Frame Analysis and Multi-frame Post Integration.- A Composite Method to Extract Eye Contour.- Simulated Annealing Based Hand Tracking in a Discrete Space.- Modulation of Attention by Faces Expressing Emotion: Evidence from Visual Marking.- An Intelligent Algorithm for Enhancing Contrast for Image Based on Discrete Stationary Wavelet Transform and In-complete Beta Transform.- Automatic Facial Expression Recognition Using Linear and Nonlinear Holistic Spatial Analysis.- A Novel Regularized Fisher Discriminant Method for Face Recognition Based on Subspace and Rank Lifting Scheme.- Hand Motion Recognition for the Vision-based Taiwanese Sign Language Interpretation.- Static Gesture Quantization and DCT Based Sign Language Generation.- A Canonical Face Based Virtual Face Modeling.- Facial Phoneme Extraction for Taiwanese Sign Language Recognition.- What Expression Could Be Found More Quickly? It Depends on Facial Identities.- Using an Avatar to Develop a System for the Predication of Human Body Pose from Moments.- Real-Time Facial Expression Recognition System Based on HMM and Feature Point Localization.- Discriminative Features Extraction in Minor Component Subspace.- Vision-Based Recognition of Hand Shapes in Taiwanese Sign Language.- An Information Acquiring Channel -- Lip Movement.- Content-Based Affective Image Classification and Retrieval Using Support Vector Machines.- A Novel Real Time System for Facial Expression Recognition.- Fist Tracking Using Bayesian Network.- Grounding Affective Dimensions into Posture Features.- Face and Facial Expression Recognition with an Embedded System for Human-Robot Interaction.- Affective Speech Processing.- Combining Acoustic Features for Improved Emotion Recognition in Mandarin Speech.- Intonation Modelling and Adaptation for Emotional Prosody Generation.- Application of Psychological Characteristics to D-Script Model for Emotional Speech Processing.- A Hybrid GMM and Codebook Mapping Method for Spectral Conversion.- Speech Emotional Recognition Using Global and Time Sequence Structure Features with MMD.- Emotional Metaphors for Emotion Recognition in Chinese Text.- Voice Conversion Based on Weighted Least Squares Estimation Criterion and Residual Prediction from Pitch Contour.- Modifying Spectral Envelope to Synthetically Adjust Voice Quality and Articulation Parameters for Emotional Speech Synthesis.- Study on Emotional Speech Features in Korean with Its Application to Voice Conversion.- Annotation of Emotions and Feelings in Texts.- IG-Based Feature Extraction and Compensation for Emotion Recognition from Speech.- Toward a Rule-Based Synthesis of Emotional Speech on Linguistic Descriptions of Perception.- Emotional Speech Synthesis Based on Improved Codebook Mapping Voice Conversion.- Improving Speaker Recognition by Training on Emotion-Added Models.- An Approach to Affective-Tone Modeling for Mandarin.- An Emotion Space Model for Recognition of Emotions in Spoken Chinese.- Emotion-State Conversion for Speaker Recognition.- Affect Editing in Speech.- Pronunciation Learning and Foreign Accent Reduction by an Audiovisual Feedback System.- Prosodic Reading Style Simulation for Text-to-Speech Synthesis.- F0 Contour of Prosodic Word in Happy Speech of Mandarin.- A Novel Source Analysis Method by Matching Spectral Characters of LF Model with STRAIGHT Spectrum.- Features Importance Analysis for Emotional Speech Classification.- Evaluation of Affective Expressivity.- Toward Making Humans Empathize with Artificial Agents by Means of Subtle Expressions.- Evaluating Affective Feedback of the 3D Agent Max in a Competitive Cards Game.- Lexical Resources and Semantic Similarity for Affective Evaluative Expressions Generation.- Because Attitudes Are Social Affects, They Can Be False Friends....- Emotion Semantics Image Retrieval: An Brief Overview.- Affective Modeling in Behavioral Simulations: Experience and Implementations.- An Ontology for Description of Emotional Cues.- The Reliability and Validity of the Chinese Version of Abbreviated PAD Emotion Scales.- Representing Real-Life Emotions in Audiovisual Data with Non Basic Emotional Patterns and Context Features.- The Relative Weights of the Different Prosodic Dimensions in Expressive Speech: A Resynthesis Study.- Affective Database, Annotation and Tools.- An XML-Based Implementation of Multimodal Affective Annotation.- CHAD: A Chinese Affective Database.- Annotating Multimodal Behaviors Occurring During Non Basic Emotions.- The Properties of DaFEx, a Database of Kinetic Facial Expressions.- A Multimodal Database as a Background for Emotional Synthesis, Recognition and Training in E-Learning Systems.- Psychology and Cognition of Affect.- Construction of Virtual Assistant Based on Basic Emotions Theory.- Generalization of a Vision-Based Computational Model of Mind-Reading.- Physiological Sensing and Feature Extraction for Emotion Recognition by Exploiting Acupuncture Spots.- Human Machine Interaction: The Special Role for Human Unconscious Emotional Information Processing.- Affective Computing Model Based on Rough Sets.- The Research of a Teaching Assistant System Based on Artificial Psychology.- Emotion Estimation and Reasoning Based on Affective Textual Interaction.- An Emotion Model of 3D Virtual Characters in Intelligent Virtual Environment.- An Adaptive Personality Model for ECAs.- The Effect of Mood on Self-paced Study Time.- The Effect of…